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Articles from around the web on all things user experience, sorted chronologically.

Page 7 (91 – 105 of 166 Articles)

Information And Information Architecture: The BIG Picture

Written by Carrie Webster in Smashing Magazine

July 1, 2020We are living in a world exploding with information, but how do we find what is relevant to us at the time that we need it? I believe that good information architecture is key to helping us navigate through the mountains of data and information we have created for ourselves.

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Design Better Buttons

Written by Andrew Coyle in Next UX

June 30, 2020All too often, websites and apps use multiple button styles for the same action type. Take inventory of how many buttons styles you use and pair it down to one style per type. Standard button types include: call to action (CTA), primary, secondary, tertiary, success, danger, link, etc.

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The Design Systems Between Us

Written by Ethan Marcotte in ethanmarcotte.com

June 30, 2020Design systems haven’t brought about the kind of rich, cross-functional collaboration to most organizations. Instead, the existing divisions between design and implementation have become entrenched, and massively so.

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Safe & Sound – How To Approach Password UX

Written by Mayank Sharma in Toptal

June 30, 2020A poorly considered password process has a negative domino effect on users and businesses alike. Is there anything designers can do to improve the situation? There are a number of strategies that improve password UX, and they aren’t overly complex.

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Learnability In UI Design: Making Things Easy

Written by Sergi Arevalo in JustInMind

June 29, 2020Learnability is what makes apps so easy to use. It’s what helps users through those awkward few moments where they meet a brand new interface and have to figure out how to do what they need to do.

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Building Buy-In For Your Design System

Written by Drew Burdick in UX Collective

June 26, 2020One of the most challenging aspects of managing a design system regardless of maturity is not crafting pixel-perfect components. And it’s certainly not selecting design tokens. It’s perpetuating sustained adoption & buy-in over time.

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Selection Controls — UI Component Series

Written by Taras Bakusevych in UX Collective

June 24, 2020Selection controls have been used in user interfaces for a long time, so we have formed strong expectations on how they should behave. Here is a simple cheat sheet that you can follow to choose the right type for the right situation.

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Skeuomorphism Is Making A Comeback

Written by Tobias Van Schneider in vanschneider.com

June 23, 2020I've said it many times over the last few years. But today with even more certainty, I'll say it again: skeuomorphism is coming back.

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Architectural Intelligence: Part 1

Written by Molly Wright Steenson in Boxes and Arrows

June 19, 2020We are pleased to present a few sections from Molly Wright Steenson’s brilliant book detailing the rich history of Digital Architecture. In Part 1 of these book excerpts Molly covers the history of how Information Architecture emerged as a practice and the beginnings of what we know of as IA today.

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Context Menu Interaction Design

Written by Hagan Rivers in Medium

June 18, 2020A context menu is a menu that contains commands specific to the object that the cursor is currently pointing at — the “target object”. These are also sometimes called “right click menus” or “right mouse menus” since they were, historically, activated by the Windows right mouse button.

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