June 17, 2020 — Peripheral messages in digital products, collectively known as notifications, should never harm the user experience. Instead, they must contribute to an experience that helps people accomplish a goal. Addressing notification design early in the product design process will produce better results.
Written by Tobias Van Schneider in vanschneider.com
June 12, 2020 — People have basic expectations when using the web. Especially given their tendency to scan rather than read, it’s important to consider those expectations when writing UX copy. It’s possible someone will only read the headline before hitting a button. Or they might read the button and nothing else.
June 11, 2020 — What would your life be like without the internet? Not if it didn’t exist at all, but if you were locked out of it? Would your days be different? Unrecognizable, even? Keeping your answers to that in mind, do you think access to the internet is a human right?
June 8, 2020 — We want UX metrics. But metrics are devoid of emotion and improving a frustrating design is intrinsically emotional. We have to find a way to surface the emotion when we’re using metrics, which is an inherently difficult process.
June 6, 2020 — In this 3-part series, we will explore how to build websites that are compliant with the “Americans with Disabilities Act” (ADA) of 1990.
June 5, 2020 — Constructing an equivalent experience may mean changing the way you think about development and design, and potentially reevaluating your existing work. In this article, we'll address common accessibility issues, and how to best go about improving them...
Written by Richard Wheaton in Customer Experience Magazine
June 3, 2020 — In this new 'mobile-first' world, speed is perhaps the most important criteria for good customer experience. Yet, too many brands have been slow to adapt to this new reality.
June 2, 2020 — Design sprint is a new-ish term for something the industry has been doing for over a decade. You put a group of engineers, designers, and product people in a room and tell them not to come out until they have a solution to a specific problem.
May 30, 2020 — Before designing an intranet, appoint a leader, align with stakeholders, get user feedback, derive an intranet vision, create user-related artifacts, and assemble the right team.
May 29, 2020 — Want to get on the same page as your users? Then you need to have their mental models down. This post looks at the best tips and examples to get you started.
May 28, 2020 — Google today announced a new ranking algorithm designed to judge web pages based on how users perceive the experience of interacting with a web page.
May 27, 2020 — There’s a lot of pieces involved in designing great conversational systems, including ASR/TTS technology, language models, intent and entity extraction, dialogue managers, etc., but the missing focus today is not the technology. It is a deep understanding of the English language and how humans talk.
May 26, 2020 — Designing such flows is tricky but important, because while asking a very extensive set of data to the user, the experience must look like it's effortless. Here are a few principles that are worth following...
Written by Priscilla Esser and Ditte Hvas Mortensen in Interaction Design Foundation
May 23, 2020 — Let’s show you how to visualize more subjective and fuzzy data from qualitative user research methods, in a way that communicates the essential insights to other stakeholders, so they don’t have to plow through voluminous research reports.